Posted October 28, 2013
Good day to all of you;
I have recently upgraded my Mac to the new operating system (OS X 10.9 Mavericks), and at the same time I downloaded Tochlight for the Mac so that I do not have to keep switching to my work computer to play Torchlight :o) Unfortunately I cannot get Torchlight to function on my Mac for some reason.
I have included the relevant portion of the error report below. Any suggestions or hints for how to get this game to work under OS X Mavericks will be greatly appreciated!
Have a fabulous day everyone!
Shadallark
EDIT: Forgot the error report.
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000038
VM Regions Near 0x38:
--> __PAGEZERO 0000000000000000-0000000000001000 [ 4K] ---/--- SM=NUL /Applications/games/Torchlight.app/Contents/MacOS/TorchlightMac
__TEXT 0000000000001000-000000000105f000 [ 16.4M] r-x/rwx SM=COW /Applications/games/Torchlight.app/Contents/MacOS/TorchlightMac
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 libsystem_c.dylib 0x99829403 flockfile + 18
1 libsystem_c.dylib 0x9986ef23 fwrite + 42
2 com.runicgames.TorchlightMac 0x00a5fa26 CDynamicPropertyFile::saveSettings(std::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> > const&, bool) + 288
3 com.runicgames.TorchlightMac 0x00a5feaf CDynamicPropertyFile::SaveSettings(std::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> > const&) + 33
4 com.runicgames.TorchlightMac 0x008c6da5 CGame::CGame(std::string, CSettings*, bool) + 825
5 com.runicgames.TorchlightMac 0x00a82f1d main + 653
6 com.runicgames.TorchlightMac 0x008c1882 _start + 216
7 com.runicgames.TorchlightMac 0x008c17a9 start + 41
I have recently upgraded my Mac to the new operating system (OS X 10.9 Mavericks), and at the same time I downloaded Tochlight for the Mac so that I do not have to keep switching to my work computer to play Torchlight :o) Unfortunately I cannot get Torchlight to function on my Mac for some reason.
I have included the relevant portion of the error report below. Any suggestions or hints for how to get this game to work under OS X Mavericks will be greatly appreciated!
Have a fabulous day everyone!
Shadallark
EDIT: Forgot the error report.
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000038
VM Regions Near 0x38:
--> __PAGEZERO 0000000000000000-0000000000001000 [ 4K] ---/--- SM=NUL /Applications/games/Torchlight.app/Contents/MacOS/TorchlightMac
__TEXT 0000000000001000-000000000105f000 [ 16.4M] r-x/rwx SM=COW /Applications/games/Torchlight.app/Contents/MacOS/TorchlightMac
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 libsystem_c.dylib 0x99829403 flockfile + 18
1 libsystem_c.dylib 0x9986ef23 fwrite + 42
2 com.runicgames.TorchlightMac 0x00a5fa26 CDynamicPropertyFile::saveSettings(std::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> > const&, bool) + 288
3 com.runicgames.TorchlightMac 0x00a5feaf CDynamicPropertyFile::SaveSettings(std::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> > const&) + 33
4 com.runicgames.TorchlightMac 0x008c6da5 CGame::CGame(std::string, CSettings*, bool) + 825
5 com.runicgames.TorchlightMac 0x00a82f1d main + 653
6 com.runicgames.TorchlightMac 0x008c1882 _start + 216
7 com.runicgames.TorchlightMac 0x008c17a9 start + 41
Post edited October 28, 2013 by Shadallark
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