Posted November 05, 2023
Just finished with double pistol Outlander.
- Long Range Mastery: you'll need 10 because of monsters skill range (like that sandstorm-hurricane aura etc). More is nice, but not mandatory.
- Akimbo: this is basic bread&butter for this build, aim to max it out. For the playthrough, where I did not farm anything, I ended up at clvl 55, so did not max out my skills
- Share the Wealth: 1 point is enough
- Poison Burst: 1 point is enough
- Dodge Mastery: I've put in 4 points for a nice 10% boost. I don't like too much dodge, as with that can't judge how many HP I need to never be 1HKO
- Shadowling Ammo: 1 point is enough. You probably won't even notice much of it during the endgame, but it definitely helps until that. So plan accroding to wether you want to go Game+ or not.
- Brable Wall: I had a long period where simpply no skill was interresting to spend on, and 1 point here helped me through the incrising mobs. Definitely not recommend if you can play without.
- Stone Pact: this practicaly will make you immortal for its period, it's that godly. Eventualy certain enemies (Netherlord, machine cannons) can outdamage its regeneration and stuff, so definitely invest into this.
- Shadowling Brute: you don't want to risk 2-3 machine cannon at once? Would be nice to dispose champions and bosses faster? This is your skill. If you invest into this (I recommend), you also should pump
- Death Ritual: this makes your shadowlings, especialy the Brute linger around a lot longer. I think it is around for 10 seconds, the cooldown is 30 seconds, so 20 seconds here is more than enough.
- Venomous Hail: you still have problems, especialy with bosses that just love to summon hordes and hordes of monsters? This skill will enermously speed up the process (though on the sidenote, it is pretty useless if the bss can teleport, like two of the Three Sisters). And if you are into this, you finaly can consider dumping your remaning points into
- Master of the elements. The bonus is not substantial enough without very specific coditions, namely using Venomous Hail, or your build using wands or something like that, but if you do, and have points around, this is not a bad pick.
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You have a build for a basic playthrough? Remember: it must be available for hardcore. Add it.
- Long Range Mastery: you'll need 10 because of monsters skill range (like that sandstorm-hurricane aura etc). More is nice, but not mandatory.
- Akimbo: this is basic bread&butter for this build, aim to max it out. For the playthrough, where I did not farm anything, I ended up at clvl 55, so did not max out my skills
- Share the Wealth: 1 point is enough
- Poison Burst: 1 point is enough
- Dodge Mastery: I've put in 4 points for a nice 10% boost. I don't like too much dodge, as with that can't judge how many HP I need to never be 1HKO
- Shadowling Ammo: 1 point is enough. You probably won't even notice much of it during the endgame, but it definitely helps until that. So plan accroding to wether you want to go Game+ or not.
- Brable Wall: I had a long period where simpply no skill was interresting to spend on, and 1 point here helped me through the incrising mobs. Definitely not recommend if you can play without.
- Stone Pact: this practicaly will make you immortal for its period, it's that godly. Eventualy certain enemies (Netherlord, machine cannons) can outdamage its regeneration and stuff, so definitely invest into this.
- Shadowling Brute: you don't want to risk 2-3 machine cannon at once? Would be nice to dispose champions and bosses faster? This is your skill. If you invest into this (I recommend), you also should pump
- Death Ritual: this makes your shadowlings, especialy the Brute linger around a lot longer. I think it is around for 10 seconds, the cooldown is 30 seconds, so 20 seconds here is more than enough.
- Venomous Hail: you still have problems, especialy with bosses that just love to summon hordes and hordes of monsters? This skill will enermously speed up the process (though on the sidenote, it is pretty useless if the bss can teleport, like two of the Three Sisters). And if you are into this, you finaly can consider dumping your remaning points into
- Master of the elements. The bonus is not substantial enough without very specific coditions, namely using Venomous Hail, or your build using wands or something like that, but if you do, and have points around, this is not a bad pick.
---------------------
You have a build for a basic playthrough? Remember: it must be available for hardcore. Add it.